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Fortnite’s revenue is growing at its slowest pace ever but it is still beating out cable’s top shows

Fortnite is one of the biggest games in the give birth to with 125 million players, and already, the free-to-play game crested $1 billion in revenue in May, according to gaming research firm SuperData. But the money-making behemoth has seen a drastic slowdown in its revenue growth to 2 percent from May to June.

Regard for the deceleration, the game’s loyal fan base is stronger than ever.

There are 3.2 million broadcasters on rush site Twitch. Since Epic Games launched the battle royale side of “Fortnite,” the game has taken over the site. In September 2017, “Fortnite” move ated up less than 1 percent of the content produced by streaming channels. Unwavering forward to August 2018, and that number has jumped to 49 percent.

In June, a Fortnite happening called Friday Fortnite pulled in 8.8 million unique viewers. To put that in standpoint, the season finale of AMC’s “The Walking Dead” brought in 7.9 million viewers, the premier round of the NFL draft raked in 5.3 million and the season premier of “Westworld” speak ofed in 2.1 million.

When the first “Fortnite” World Cup launches in 2019, you can guess huge viewership numbers from audiences watching their favorite banners. According to Statista, the number of gaming viewers worldwide will reach an calculated 743 million people in 2019.

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