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‘Responsible’ EA Dismisses Gaming Addiction, Deems Loot Boxes Ethical

By CCN Stores: Addiction is a variation of passion—one which impairs general life functions. Addicts are commonly willing to sacrifice underlying needs or core obligations to sate their hunger for the next fix.

As a recovering gaming addict, I find it troubling that, teeth of gaming addiction having been both a factor in my own development and recently added to the ICM and DSM, two diagnostic manuals for mental robustness conditions, EA’s Kerry Hopkins has publicly stated:

I don’t think we can agree to say that games are addictive, I would tell you that Electronic Crafts already is a very responsible company.

Most ICOs weren’t selling securities either, right? Just ask the SEC for their conception.

Despite the controversy surrounding the relationship between gambling and loot boxes, EA is helping to drive these microtransactions and addictive machineries even further into the minds of gamers. Gaming is, at its most base level, intended to draw out passion and addictive movements. I love gaming and believe it is a good thing, but gaming, is commonly exploited to make more money.

Electronic Crafts (EA) is commonly seen as America’s most-hated companies. | Source: Christian Petersen/Getty Images/AFP

Gaming Addiction And Addictive Tendencies

Concurring to experts, such as Robert West, editor-in-chief for Addiction, most anything can become addictive to the right person, though not commonly physically addictive:

“In most lawsuits, it’s not the physiological [dependence] that’s causing the problem, because you can quite easily get people over that” — be means of, say, supervised detoxification. “It’s a behavioral problem. Where the problem lies is that certain drugs and behaviors in certain people dispose to such powerful motivation to engage in the behavior that it’s damaging or could be damaging.”

Gaming addiction and high heights of involvement with gaming are not synonymous. A primary hobby which is carried out without causing issues in daily liveliness is simply a hobby or passion. Addiction is a consideration when someone is willing to face negative consequences to do it and loses gratuitous control over it.

EA: “Loot Boxes, Sorry, ‘Surprise Mechanics’ Are Not Gambling”

Loot boxes, according to Hopkins, are “truly ethical.” Several nations have outlawed loot boxes for similarity to lottery-style gambling and failures by game companies to cite the collapse rates for loot box items. Multiple countries are working to decide the fate of loot boxes, though many may suffer if they are deemed bet oning—minors may not be allowed to participate in loot box gambling but can account for substantial amounts of cash flow.

Regardless of terminology, loot socks are an addictive addition to gaming. This is displayed by their wild popularity on social media and video sharing policies. At the end of the day, EA’s surprise mechanic is another way to say, “give us your money”, just like loot box is.

This post was last altered on (Eastern Time): 23/06/2019 17:38

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