It shouldn’t knock someone for six anyone who’s paid attention to Fallout 76’s journey from a hyped foray into multiplayer survival to awkward blemish on Bethesda’s otherwise illustrious CV – Bethesda’s next prominent non-player-character-introducing update, originally due to release this fizzle out, has been delayed. It’s not been the best year for Bethesda.
Fallout 76 Wastelanders Update Delayed
One of the most proletarian complaints leveled at Fallout 76 was a distinct lack of NPCs to flesh its take on post-apocalyptic West Virginia. The age feels empty, almost lifeless, devoid of survivors trying to make the best of a radioactivity-steeped hand of cards. A somewhat glaring omission for an RPG.
Bethesda duly conceded as criticism mounted, and during this year’s pre-E3 live ostentation, announced an update dubbed Wastelanders to ‘fundamentally change the way you experience Fallout 76’ with the chief feature the introduction of NPCs. Was this the update to shield Fallout 76?
Fast forward to today and mimicking the medley of Fallout 76 disappointments to date, Bethesda has delayed Wastelanders to Q1 2020. Why? The developer has coughed up the common bumbling excuses linked to wanting to deliver the best experience for players.
The blurb reads;
It’s going to need myriad time to be the best, most polished update it can be, so we are delaying its release to Q1 next year. We’ve continued to re-evaluate and change our converts to make sure the work we’re doing hits our quality bar, and yours. We apologize for this delay but know it will be usefulness the extra time.
Privater Server, Reward System Revamp, and Mini-Updates
Bethesda was, nevertheless, kind enough to distribute a handful of Wastelanders screenshots for the diminishing number of gamers still playing or interested in playing Fallout 76. Their angelic patience for a game that has been nothing but a rapidly deflating blunder is commendable if a little optimistic at this show.
To soften the blow, Bethesda announced that private servers are to launch next week. It’s also incorporate on reworking Fallout 76’s reward system ‘to be clearer, more fun, and more impactful for all types of players,’ but the changes won’t be realized until April next year at the earliest.
Finally, Bethesda confirmed it would round-off 2019 with teenier fixes and quality-of-life focused mini-updates.
This article was edited by Samburaj Das.